Section:playing

Playing with Electricity: Fun Experiments to do at Home

Monday, October 26th, 2009

Playing with electricity

Everyone knows it’s dangerous to play with electricity. If a strong enough electrical current runs through your body, it can overpower the electrical messages your body sends to your brain, or even stop your heart!  Fortunately, kids science has some easy elementary science experiments you can do that are safe to try at home.

Experiment 1: Dancing dots

  1. Tear up a few pieces of paper (tissue paper works best) into little dots and spread them out in a pile.
  2. Wet a plastic comb or brush and run it several times through your hair.
  3. Bring the comb close to the paper dots. If you brushed your hair enough, the dots should dance!

What’s Happening?

Everything in the world, including your hair, is made up of tiny particles called atoms. An atom is made up of a hard clump of positive (+) protons, surrounded by whizzing negative (-) electrons. There are usually the same number of protons and electrons in an atom, so they cancel each other out.

When you run the comb through your hair, the comb starts grabbing electrons from the atoms in your hair. When there are more electrons than protons on the comb, you create a negative electrical charge.

The paper dots are attracted to the negative charge, and the paper is light enough that you can use the comb to pick them up.

Try touching the comb with a finger of your other hand. What happens?  The dots all fall off!  This is because the extra electrons in the comb move into your finger. If there’s no negative charge on the comb anymore, there’s nothing to hold the dots on, and they will fall.

Experiment 2: Water Wizard

  1. Turn on a faucet until you have a very thin stream of water. The thinner the better.
  2. Run a plastic comb through your hair several times.
  3. Hold the comb near the water. The water should bend toward it!

What’s Happening?

The neutral particles in the water are attracted to the negative charge you built up on the comb.

Experiment 3: Build a Battery

This experiment is a little more complicated, but the things you need should be available at a hardware store. You will need:

  • citrus fruit (like oranges or lemons) or a potato
  • something copper (like a nail or coin or metal strip)
  • a piece of zinc (about the same size as your piece of copper)
  • 2 wires with crocodile clamps
  • a small LED light or a voltmeter

  1. Press down on the fruit and roll it around on a hard surface to break open the juice inside.
  2. Get an adult to help you make a small cut into the skin of the fruit and push the copper in.  Leave the end of it sticking out.
  3. Make a small cut into the other side of the fruit and push the zinc in.
  4. Connect the end of your first wire to the copper, and the end of your second wire to the zinc.
  5. Connect the other ends of both wires to the LED or voltmeter. You should see an electric charge!

What’s Happening?

Combining metal with acid (like lemon juice) causes a chemical reaction that creates positive and negative particles around each piece of metal. The negative particles will move through the wires from one piece of metal to the other, which causes an electric current. If the reaction is strong enough, it can even power a light bulb!

Post by Sarah

Can playing help learning and can games help in education?

Friday, September 5th, 2008

Education is always considered as serious stuff. Teachers and parents want to see positive learning outcomes when it comes to activities that relate to education. Games are meant to be playful and entertaining. They are therefore considered opposite of serious education. But a lot of research has been demonstrating how game blended learning can help improve educational outcomes. Combining learning with play is a time-honored technique of getting kids to actually pay attention
 

In a recent book “How computer games help children learn” authored by David Williamson Shaffer (Associate Professor of Learning Science at the University of Wisconsin-Madison and Game Scientist at the Academic Advanced Distributed Learning Co-Laboratory), Shaffer makes a cogent and compelling argument for the educational power of intelligently crafted games that can serve as tools to help children think and learn about real world problems and their solutions

 

 

 

 

 

Shaffer offers practical advice to assist parents and educators to respond to his call to radically transform an increasingly outdated educational system…He argues that education in the 21st century should look beyond traditional learning frameworks and educators must be willing to expand their notions of learning in ways that foster productive inquiry and design in kids.

This groundbreaking book raises fundamental issues concerning the goals of education and highlights the need for innovative thinkers in the 21st century. Shaffer describes a wide range of fascinating new learning games that are just now emerging…Because these games give children the chance to creatively manipulate a virtual world, they can teach creativity and innovation, abilities that are more important than ever in today’s competitive global economy
 

Science Score – development team

Post by: Binky